Oh to go back to those days.
And that's enough brain blabbering...
Just tried out the ghost shaders for DAZ Studio, you can check out the results in my gallery for the Carefree deviation. I think it looks decent for now, but still warranting further experimentation with the plethora of settings for the shaders.
Now all I need is a hair style matching that of Triela from Gunslinger Girl for either Aiko 3 or Belbel so I can make a render of my World of Darkness character who is a tech ghost (a ghost who's anchor is the World Wide Web/Internet and can travel freely along the web - travel restrictions apply) and is kinda broken right now... as ghosts weren't meant to be player characters in WoD. Though an awesome concept for a WoD game.
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